However, because it would be incredibly time consuming to design a website for six different screen sizes, the work can be limited by referring to user analytics for an existing version of the site to determine the screen sizes on which users access it most. In fact, you can create a different user experience for each of six common screen sizes from very small to very large: 320px, 480px, 760px, 960px, 1200px and 1600px. As it loads, the site recognizes the size of the screen and serves up the layout that was made for that viewport. In adaptive design, a different website layout is created for each device’s screen. One way to do this is to make sure the most important content is prioritized on different devices, especially at the smallest screen sizes. The user experience will shift along with the page elements, so it’s important for the UX designer to ensure that the site maintains its usability as it reformats. No matter what device you look at a responsive website on, you’ll find the same basic content and design.Īccording to Amy Schade of the Nielsen Norman Group, UX designers involved in creating a responsive design will need to work closely with developers to ensure the layout is usable across screen sizes. The result? The same site may have a four-column layout on a large desktop computer screen, a three-column layout on a smaller laptop screen, a two-column layout on a tablet screen and a single-column layout on a mobile phone. They use something called breakpoints to tell the site when to adjust to accommodate different screen sizes. In this article, we’ll define responsive and adaptive design and then explore the pros and cons of each.Ī website created with responsive design serves up the same site to every device, but that site is fluid and will change its layout and appearance based on the size and orientation of the device.ĭevelopers use CSS to ensure each page of the site can reformat based on the size of the user’s viewport and only need to create one codebase for the site. Knowing the difference between these two approaches will help you decide which one makes the most sense for your next UX project. While both are intended to solve the same problem, they use different strategies. There are two approaches to ensuring a website is optimized for mobile, tablet, laptop and PC screens: responsive design and adaptive design. Now, though, a plethora of screen sizes need to be considered and accommodated, from larger desktop and laptop screens to smaller mobile phone and tablet screens-especially since, if a webpage doesn’t display correctly on a given screen, a user will quickly move on. Having an online presence meant designing a website that would only need to display on a desktop, and maybe a laptop, computer screen. However, responsive design means the design has to be responsive by definition (just like your client says), so you'll need to take the proper measures to provide the solution to any issue you might have.Things were simpler before we could get the internet on mobile phones and tablets. However, you say that the user can zoom, so the specific problem might be very different. You're negating locus of control to user. This code will disable zoom, and it's something you should avoid. One of the most common things to do in responsive design is to use something like this: Site zooming and responsive design are not the same thingīasically because responsive design is a web design/development approach, while zoom is just a feature that might or might not be present in the massive set of tools, features, scripts and assets that a responsive approach may include. In general, and barring some specific needs, your client is correct. This will depend on your specific issue, but specific implementation issues are off topic here at UX.SE, so I will go with the usability part of your question.
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